Destava

Staff Software Engineer, Engine Performance - Central Technology, Unreal Ecosystem

Riot Games is hiring for Staff Software Engineer, Engine Performance - Central Technology, Unreal Ecosystem in Los Angeles, USA. Staff level. First seen October 15, 2026; open as of November 12, 2026. Jobs taken straight from company career pages — no aggregator in between.

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Company
Riot Games
Where
Los Angeles, USA
Level
Staff
First seen
October 15, 2026
Listed via
Greenhouse

What the posting says

As a Staff Software Engineer, you’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering. The UnEco (or Unreal Ecosystem) team has an impact on a wide array of topics, including audio, test automation, runtime performance, tooling, and CI/CD. As a Staff Software Engineer on the UnEco team, you’ll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems. You will also serve as a mentor for your fellow engineers, helping guide their performance and finding growth…

Read more and apply on Riot Games' site

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