Staff Software Engineer, Engine Performance - Central Technology, Unreal Ecosystem
Riot Games is hiring for Staff Software Engineer, Engine Performance - Central Technology, Unreal Ecosystem in Los Angeles, USA. Staff level. First seen October 15, 2026; open as of November 12, 2026. Jobs taken straight from company career pages — no aggregator in between.
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- Company
- Riot Games
- Where
- Los Angeles, USA
- Level
- Staff
- First seen
- October 15, 2026
- Listed via
- Greenhouse
What the posting says
As a Staff Software Engineer, you’ll drive important features and provide other engineers with a clear illustration of extraordinary engineering. The UnEco (or Unreal Ecosystem) team has an impact on a wide array of topics, including audio, test automation, runtime performance, tooling, and CI/CD. As a Staff Software Engineer on the UnEco team, you’ll gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems. You will also serve as a mentor for your fellow engineers, helping guide their performance and finding growth…
Read more and apply on Riot Games' site
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