Principal Software Engineer, Engine & Tools - League of Legends
Riot Games is hiring for Principal Software Engineer, Engine & Tools - League of Legends in Los Angeles, USA. Staff level. First seen October 13, 2026; open as of November 12, 2026. Jobs taken straight from company career pages — no aggregator in between.
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- Company
- Riot Games
- Where
- Los Angeles, USA
- Level
- Staff
- First seen
- October 13, 2026
- Listed via
- Greenhouse
What the posting says
You will drive the architecture and evolution of League’s core game engine, improving the foundational systems and tools used to develop League. You’ll solve complex technical challenges across these systems, improving their reliability, scalability, and performance while reducing iteration time and workflow friction for developers across League. Responsibilities : Design, build, and maintain software systems with a focus on quality, reliability, and maintainability. Accelerate the development of the core engine architecture and developer experience. Uphold a high standard of engineering…
Read more and apply on Riot Games' site
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