Software Engineer, Gameplay - Unpublished R&D Product (Contract)
Riot Games is hiring for Software Engineer, Gameplay - Unpublished R&D Product (Contract) in Guangzhou, China. Mid level. First seen August 6, 2026; open as of November 12, 2026. Jobs taken straight from company career pages — no aggregator in between.
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- Company
- Riot Games
- Where
- Guangzhou, China
- Level
- Mid
- First seen
- August 6, 2026
- Listed via
- Greenhouse
What the posting says
关于我们 我们以玩家体验为核心,致力于用创新技术为全球玩家带来卓越的游戏体验。作为Riot中国在研项目组的一员,你将和多元化团队一同探索前沿引擎技术,不断学习与成长,共同打造高品质、充满想象力的游戏产品。我们鼓励开放合作、不断挑战自我,诚邀热爱研发和创新的你加入! 岗位职责 负责基于Unreal Engine 5(UE5)引擎的游戏客户端功能开发与维护; 实现和优化客户端各类核心功能,保障高性能和稳定性,为玩家呈现流畅的游戏体验; 参与客户端功能模块的技术实现与维护,推动功能高质量落地; 与策划、美术及服务器等多团队协作,确保功能需求精准实现和体验优化; 针对新需求和玩家反馈,持续进行性能分析、问题定位与优化迭代; 跟踪引擎和行业新技术,将高效工具、流程和最佳实践应用到项目中。 任职要求 本科及以上学历,2年以上游戏客户端开发经验,有较强的C++编程功底; 至少1年以上Unreal Engine 5(UE5)项目开发经验 或 2年以上Unity项目开发经验,熟悉引擎开发流程; 能够独立负责细分功能模块的开发、优化与维护; 具备良好的性能优化能力,能够定位并解决客户端的性能问题与兼容性问题; 能与策划、美术、服务端等岗位高效沟通协作,共同推动需求开发与落地; 具备严谨的编码规范与问题分析能力,乐于分享与持续学习新技术。 加分项…
Read more and apply on Riot Games' site
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