Software Engineer – Nonlinear Solid Mechanics & High-Performance Computing
Vinci is hiring for Software Engineer – Nonlinear Solid Mechanics & High-Performance Computing in Palo Alto HQ. Mid level. First seen October 21, 2026; open as of November 10, 2026. Jobs taken straight from company career pages — no aggregator in between.
With Destava: How well do you fit? · Tailor my résumé · Write a cover letter
- Company
- Vinci
- Where
- Palo Alto HQ
- Level
- Mid
- First seen
- October 21, 2026
- Listed via
- Ashby
What the posting says
The Role We are looking for a software engineer who lives at the intersection of computational solid mechanics, numerical methods, and high-performance computing. You will design, implement, and tune solvers for geometric and material nonlinearity in solid mechanics — think large-deformation, contact, and history-dependent material response — that run at scale on modern hardware. You will write production-quality code, contribute to our CI/CD infrastructure, and collaborate closely with a multi-disciplinary team of physicists, engineers, and software developers. This is not a "maintain the…
Read more and apply on Vinci's site
More jobs like this
Software Engineering Technical Leader
Save to applyStaff Software Engineer, Applied AI
Save to applyFull Stack Software Engineer
Save to applySenior HRSD Developer-ServiceNow supporting Nvidia
Save to apply
See all 2,321 Software Developers jobs in San Francisco Bay Area
A search agent finds the jobs this list misses: the ones that mean the same without the same words. Have Destava watch for software engineer – nonlinear solid mechanics & high-performance computing jobs in Palo Alto HQ, new matches every morning on your own account.
This page includes information from the O*NET 31.0 Database by the U.S. Department of Labor, Employment and Training Administration (USDOL/ETA). Used under the CC BY 4.0 license. O*NET® is a trademark of USDOL/ETA.