Software Engineer, Photoreal 3D
Mirage is hiring for Software Engineer, Photoreal 3D in Union Square, New York City. On-site, Mid level. First seen November 3, 2026, posted 2 times; open as of November 9, 2026. Jobs taken straight from company career pages — no aggregator in between.
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- Company
- Mirage
- Where
- Union Square, New York City
- Arrangement
- On-site
- Level
- Mid
- First seen
- November 3, 2026
- Postings
- 2
- Listed via
- Ashby
What the posting says
You'll be the founding engineer for photoreal 3D in Tesseract, our Rust-based, cross-platform graphics and media rendering engine. Tesseract already renders video, motion graphics, effects and compositing in a color- managed pipeline. You'll build 3D to the same standard: a fast interactive preview for editing, and a physically based final render, path-traced or hybrid ray-traced, that produces film-quality frames for export. Both run from one scene, material and lighting model, so what people see while they edit is what they export. Scenes are authored by people and by AI agents, so render…
Read more and apply on Mirage's site
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