Rendering, Pipeline Optimization
Genesis is hiring for Rendering, Pipeline Optimization in Paris. Staff level. First seen October 21, 2026; open as of November 12, 2026. Jobs taken straight from company career pages — no aggregator in between.
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- Company
- Genesis
- Where
- Paris
- Level
- Staff
- First seen
- October 21, 2026
- Listed via
- Ashby
What the posting says
We're looking for a principal-level rendering engineer to own performance across its pipeline. Nyx is a hybrid renderer, but not a classic game-engine hybrid. You'll need to master the profiling tools and have the technical depth to know how to apply them to a pipeline they've never seen, and to build your own instrumentation where they fall short. WHAT YOU'LL DO - Own frame-time budgets and drive GPU/CPU rendering performance across all target platforms - Profile, diagnose, and optimize the full rendering pipeline: geometry, shading, lighting, post - Adapt profiling methodology to a…
Read more and apply on Genesis' site
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