Staff Physics Engine Programmer, C++ (Modeling & Simulation)
Code Metal is hiring for Staff Physics Engine Programmer, C++ (Modeling & Simulation) in Remote. Remote, Staff level. First seen October 21, 2026; open as of November 9, 2026. Jobs taken straight from company career pages — no aggregator in between.
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- Company
- Code Metal
- Where
- Remote
- Arrangement
- Remote
- Level
- Staff
- First seen
- October 21, 2026
- Listed via
- Ashby
What the posting says
We're looking for a Physics Engine Programmer to bring the performance standards of commercial game development to our next-generation wargaming platform. You'll architect and build the core C++ simulation runtime that executes physics, behavior, and mission models developed by engineers and domain experts across the organization. Scope of ownership, architectural authority, and mentorship responsibility scale with level — see “Level Expectations by Track” below. Your work will span entity-component systems, data-oriented architecture, simulation scheduling, concurrency, deterministic…
Read more and apply on Code Metal's site
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