Blender Generalist - Visual Development Artist
Framestore is hiring for Blender Generalist - Visual Development Artist in Montreal, Quebec, Canada. Mid level. First seen August 23, 2026; open as of November 10, 2026. Jobs taken straight from company career pages — no aggregator in between.
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- Company
- Framestore
- Where
- Montreal, Quebec, Canada
- Level
- Mid
- First seen
- August 23, 2026
- Listed via
- Recruitee
What the posting says
Solid experience in film VFX 3D processes and a good grasp of cinematography in virtual environments. Confidence in building look development and lighting that stands up to photoreal scrutiny, including shader/material creation in Blender’s node system. A proactive approach to identifying and resolving visual issues while maintaining quality and logic. The ability to take direction well while maintaining organised scenes, .blend files, node setups, and documents. You might also have Geometry Nodes and other procedural or node-based workflows (and comfort scripting small tools where useful).…
Read more and apply on Framestore's site
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