Lighting Artist - GameSim - Talent Pipeline
Liquid Development is hiring for Lighting Artist - GameSim - Talent Pipeline in Mexico City, Mexico City, Mexico. Remote, Mid level. First seen August 9, 2026; open as of November 5, 2026. Jobs taken straight from company career pages — no aggregator in between.
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- Company
- Liquid Development
- Where
- Mexico City, Mexico City, Mexico
- Arrangement
- Remote
- Level
- Mid
- First seen
- August 9, 2026
- Listed via
- Workable
What the posting says
This position will support GameSim production teams. GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we’re proud to put our names on. If you love building environments and believable spaces we’d like to meet you. Our headquarters is based in Orlando, FL! Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely…
Read more and apply on Liquid Development's site
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