Destava

Environment Artist - GameSim - Talent Pipeline

Liquid Development is hiring for Environment Artist - GameSim - Talent Pipeline in Mexico City, Mexico City, Mexico. Remote, Mid level. First seen August 9, 2026; open as of November 5, 2026. Jobs taken straight from company career pages — no aggregator in between.

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Company
Liquid Development
Where
Mexico City, Mexico City, Mexico
Arrangement
Remote
Level
Mid
First seen
August 9, 2026
Listed via
Workable

What the posting says

This position will support GameSim production teams. GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we’re proud to put our names on. If you love building environments and believable spaces we’d like to meet you. Our headquarters is based in Orlando, FL! Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely…

Read more and apply on Liquid Development's site